Josh Morton

Henderson, NV

JPMorton27@gmail.com


Experience

Apollo Entertainment

Global Team. Project headquartered in Miami. 

January 2022 - Current

Co-Founder / Chief Product Officer

As the Chief Product Officer, I operate both as Executive Producer and Lead Designer on the development of a Web3 Roguelike 3rd Person Action RPG, "Satoshi's Legions". The title is currently in the Alpha Stage, with a development team of 30+ operating out of Colombia. I am a US Citizen working remotely out of the Las Vegas Region. 

GAME Credits (Previously Nova Token)

Global Team. Project headquartered in Antigua. 

December 2017 - December 2021

Chief Product Officer

Top management on a team of 30+, Developing Ethereum Smart Contracts and a Platform to allow traditional games to implement blockchain via simple to use RESTful APIs. Directly involved in product planning and management of unannounced projects in development. 

Chief Operating Officer (Nova Token Platform)

My main function was to work to organize a small team developing the early stages of a blockchain platform aimed at bringing NFTs to the gaming sector. Directly involved in product design and direction. 

Prior to joining the team officially in May, 2019, I was an investor and indirectly involved in the development of the Nova Token Platform. 

Academy of Art University

Course Developer & Instructor

Wrote courses in Game Production and Prototyping. Taught courses in Game Production Design, Prototyping and History of Games. 

2K Games

10 Hamilton Landing, Novato, CA 94949

August 2010 – January 2015

Product Development, Lead Producer
My main function was to work closely with Firaxis and 2K China Studio producers and development team leads to drive the vision and production of multiple games, as well as liaise with Quality Assurance as well as the publishing departments managing the marketing, manufacturing and sales of the title.
Responsibilities:
- Ensured developer adherence to schedules and budgets through enforcement of milestone approval or disapproval as per established contracts.
- Organized and managed production assets such as builds, marketing materials, reference materials and design documents.
- Managed and acted to prevent potential conflicts between internal and external expectations for projects.
- Worked in partnership with the QA Lead to identify and communicate program defects to the development team.
- Established, maintained and enhanced relationships with inside and outside creative resources.
- Assisted with recruiting and interviewing candidates for positions in Product Development.
- Supervised contractors/co-publishing partners (internal and external); ensured that the contractor was set up to work, ensured that work was delivered on time, facilitated approvals, and insured contractors were paid.
- Coordinated/managed/organized project documentation.
- Coordinated with external departments to insure all needs were met for assigned products.
- Worked closely with the internal Legal team to ensure trademark and licensing compliance for all assets within the game.
- Worked with other internal projects to ensure projects are sharing everything possible.
- Coordinated and organized focus and play tests, and processed results.
- Conducted product demonstrations and communicated with game industry media.
- Facilitated the post-mortem review process.
- Maintained an up-to-date knowledge of video game market trends, patterns and customer requirements in both the U.S. and foreign markets.

Sega of America

350 Rhode Island Street, Suite 400, San Francisco, CA 94103

Product Development, Associate Producer (August 2008 – August 2010)
Similar responsibilities as listed in the above 2K Games summary.

Quality Assurance, Supervisor/Interim Manager (December 2005 – August 2008)
Prior to the transition to Product Development, previous Sega experience includes management of 80+ employees in the Quality Assurance Department.

Electronic Arts

209 Redwood Shores Pkwy, Redwood City, CA 94065

May 2004 – December 2005

Quality Assurance, Senior Software Tester (Assistant Lead)
Responsibilities:
- Directly supervise six software testers as the “Task Force Test Lead”. Our team worked closely with development to systematically test new features utilizing such applications as Renderware, Maya, and White box applications.
- Manager of the DevTest Test Suite Database. Responsible for the creation and implementation of this new test case reporting database. Directly supervise three software testers. Work closely with the production team to develop an accurate database of information.
- Aid in general supervision of over 60+ contract software testers. Monitor the Development Tracking database by approving and prioritizing issues.
- Instructor for the QA training course.

SCEA (Sony Computer Entertainment of America)

919 East Hillsdale Blvd., Foster City, CA 94404

February 2004 – May 2004

Format Quality Assurance, Online Game Tester
Responsibilities:
- Analyzing and assessing 3rd party online software submissions to Sony Computer Entertainment of America.
- Manage and coordinate multiple testers of varying experience levels as a Co-lead on several projects.

D.S.S.I (Document Scanning Systems Incorporated)

9638 Topanga Canyon Place, Suite B, Chatsworth, CA 91311

March 1999 – July 2003

Director of Technology
I was directly responsible for the development of the technology and personnel for a Document Management Service Bureau.
Responsibilities Included:
- Manage the development and maintenance of a digital imaging computer network.
- Consult with clients to provide solutions to their data management problems.
- Supervised the implementation of document management systems. Manage the network administration and installation, software installation/training, and customer support teams.
- Evaluate products and services to incorporate into our total solutions packages.
- Collaboration with the Director of Sales and Marketing to design and implement corporate promotions including promotional literature, web design and the creation of new business ideas.


Education

Bachelor of Science, Business Administration
Options in both Marketing and Finance

California State University, Northridge

Graduated May 1998


Skills

Software Proficiency: Localytics, Hansoft, DevTrack, DevTest, TestTrack Pro, Jira, Microsoft Office Suite, Perforce, Final Cut Pro, PhotoShop

Relevant Platform Experience: PC, Xbox 360, PSP, PlayStation 3, DS, Wii, iOS and Android mobile devices.

Using Format